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Bleeding Edge Dev Details Update Plans

Developer Ninja Theory has announced that it is hard at work on some new fixes and features for its third-person multiplayer melee combat game Bleeding Edge.

The team shared a Bleeding Edge update saying that while it can’t say anything specific at the moment, it is “prioritizing fixes, optimizations, and improvements to the current Bleeding Edge experience before moving onto upcoming content additions.” These tweaks are related to issues known to the community, and Ninja Theory is “currently working on getting these ready for an upcoming patch.” Once this patch arrives, the studio said it will move on to adding new content and features to the game.

The only confirmed additions right now are the brand-new fighter Mekko, a dolphin piloting a crab-walking mech who serves as a ranged tank in-game, and the map Landslide. Landslide is available to play now, while Ninja Theory is “work[ing] hard on getting our newest fighter Mekko added to the roster so that the entire community can enjoy his unique brand of combat.” There’s currently no word on when Mekko will arrive, though he was initially planned to join the game’s roster “in the launch window of Bleeding Edge.”

Ninja Theory is also working on adding skins to give players more customization options, as well as “prioritizing features that are most requested by the community but that would also improve and enhance Bleeding Edge for all our players.” It remains unclear when any of this will arrive, however.

Bleeding Edge launched on March 24 for Windows 10 PC and Xbox One. It also landed in Microsoft’s Xbox Game Pass vault for subscribers of either the Game Pass, Game Pass for PC, or Game Pass Ultimate tiers. We’ve put together a handful of tips to help you get some wins and suggested that a feature from the game should make it into other squad-based multiplayer titles.

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